Idle capacity, played as an open scoreboard.
Idleora turns spare computing capacity into a small synthetic game where every point can be traced to a rule. No money, no promises: just a fair arena with a hard resource cap.
Capacity arena
Pick units, rounds and a multiplier, then run the rounds. A round stops when its memory use would pass the cap.
Three rules you can read in one breath
Every number in the arena comes from a formula shown on screen.
Units play, nothing hides
Each idle unit that joins a round adds the same base points. The base is printed next to the score.
Multipliers are declared
A round multiplier is chosen before the round, never after. It is shown on every scoreboard row.
The cap always wins
If a round would pass the memory cap, it stops and says so. No silent overruns.
A round, start to finish
Pick units
Choose how many idle units join the arena.
Set the stakes
Pick rounds, a multiplier and a per-round memory budget.
Play and read
Run the rounds, then read the scoreboard and the stop reason.
What this preview is
Want the arena for real machines?
This page only simulates the scoring. Tell the Belink team what you would like to play with.