Idleora
×3Capacity arena
Operate · Belink Cap

Idle capacity, played as an open scoreboard.

Idleora turns spare computing capacity into a small synthetic game where every point can be traced to a rule. No money, no promises: just a fair arena with a hard resource cap.

Interactive example · example data

Capacity arena

Pick units, rounds and a multiplier, then run the rounds. A round stops when its memory use would pass the cap.

Formula: points per round = units × 10 × multiplier. Press “Run rounds”.
The rules

Three rules you can read in one breath

Every number in the arena comes from a formula shown on screen.

1

Units play, nothing hides

Each idle unit that joins a round adds the same base points. The base is printed next to the score.

×

Multipliers are declared

A round multiplier is chosen before the round, never after. It is shown on every scoreboard row.

▮

The cap always wins

If a round would pass the memory cap, it stops and says so. No silent overruns.

A round, start to finish

STEP 1

Pick units

Choose how many idle units join the arena.

STEP 2

Set the stakes

Pick rounds, a multiplier and a per-round memory budget.

STEP 3

Play and read

Run the rounds, then read the scoreboard and the stop reason.

What this preview is

ModeConcept preview of a synthetic game
PointsFun points only: no money, no payouts
ConnectionNot connected to any real machine

Want the arena for real machines?

This page only simulates the scoring. Tell the Belink team what you would like to play with.